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/program/characters characters_init.c . ch.Ship.Type SHIP_FRIGATE_SAT, ..

ch.Ship.Type = SHIP_LUGGER_ENGLAND

ch.Ship.Type = SHIP_FRIGATE_SAT

/program/characters characters_init.c . makeref(ch,Characters[0]); //Blaze Devlin :

LAi_SetImmortal(ch, true); ( ).

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